Palette, Purpose, Prototype: The Three "P"s of Color Design and How Designers Navigate Them

Authors

Lena Hegemann Antti Oulasvirta

Abstract

This paper contributes to understanding of a fundamental process in design: choosing colors. While much has been written on color theory and about general design processes, understanding of designers’ actual color-design practice and experiences remains patchy. To address this gap, this paper presents qualitative findings from an interview-based study with 12 designers and, on their basis, a conceptual framework of three interlinked color design spaces: purpose, palette, and prototype. Respectively, these represent a meaning the colors should deliver, a proposed set of colors fitting this purpose, and a possible allocation of these colors to a candidate design. Through a detailed report on how designers iteratively navigate these spaces, the findings offer a rich account of color-design practice and point to possible design benefits from computational toolsthat integrate considerations of all three.

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Key Findings

The Framework

We interviewed 12 designers and identified three decision spaces, the three "P"s, when choosing colors.

We found that designers initially explore the spaces but ultimately aim to align them such that the three converge to a coherent solution.

Design Strategies

Cite

@inproceedings{hegemann2024palette, author = {Hegemann, Lena and Oulasvirta, Antti}, title = {Palette, Purpose, Prototype: The Three ``P''s of Color Design and How Designers Navigate Them}, year = {2024}, isbn = {979-8-4007-0330-0/24/05}, publisher = {Association for Computing Machinery}, address = {New York, NY, USA}, url = {https://doi.org/10.1145/3613904.3641976}, doi = {10.1145/3613904.3641976}, booktitle = {Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems}, numpages = {19}, location = {Honolulu, HI, USA}, series = {CHI '24} }